#pragma once

#include "../EngineSource/EngineDef.h"

#ifdef __OPENGL__

#include "..\EngineSource\GL\Engine\IGLEngine.h"
//#include "..\EngineSource\GL\Helper\IGLHelper.h"
//#include "..\EngineSource\GL\Input\IGLInput.h"
//#include "..\EngineSource\GL\Renderer\IGLRenderer.h"

#endif



